Design & Technology


Welcome

Welcome to the Design & Technology page. Here you will find out everything you need to know about our department including what we teach and how we assess our pupils.


Curriculum Intent

Design & Technology is about designing and making things that people want and that work well. Creating these things is hugely exciting: It is an inventive, fun activity.” James Dyson. 

The Design and Technology curriculum at Healing school is an inspiring, rigorous and practical subject. Using creativity and imagination, students learn how to design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art.  Students learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Students are taught to evaluate past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.

Regardless of gender, ethnic origin or ability, we specifically aim to ensure that all students:

  • Develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world.
  • Build and apply a repertoire of knowledge, understanding and skills in order to design and make high quality prototypes and products for a wide range of users. Students will learn how to use materials and systems that include timber, metals, polymers, textiles, paper and board, mechanisms and electronics.

  • Critique, evaluate and test their ideas and products and the work of others.

  • Our students prepared for post 16 learning or routes into local providers in manufacturing or trades based employment, ensuring they are able to make a positive contribution to modern creative industries.


Key Stage 3 - Curriculum Implementation

What will our pupils study?

Throughout KS3 students experience a variety of creative and practical activities in year 7, 8 & 9. Students develop the necessary knowledge, understanding and skills to allow prototype development using a variety of materials and via a range of metacognitive techniques.

Design: students will learn how to identify, research, explore, solve and communicate design problems and solutions using annotated sketches and computer-based tools

Make: students will learn how to use specialist tools, techniques, processes, equipment and machinery precisely to realise their design ideas.

Evaluate:  students will test, evaluate and refine their ideas and products against a specification and suggest improvement and refinement strategies.

Curriculum Overview


How will our pupils be assessed?

At KS3, students will sit a baseline test in Year 7. Assessments are then based on numerical levels, up to Year 9. They are given feedback on formative assessment during the design process which allows opportunities for reflection and improvement before completing the summative assessments at the end of the design and make challenge.

Students are also encouraged frequently to self and peer assess classwork by using assessment criteria as to reflect on their own progress and skills developed. 

Key Stage 4 - Curriculum Implementation

What will our pupils study?

The Key Stage 4 curriculum builds on the skills and knowledge and understanding learnt at KS3 to adequately prepare students in Year 10 and 11 and as they leave Healing and go on to post 16 study.

Students will be given the opportunity to combine practical and technological skills with creative thinking to design and make products and systems that meet human needs. They learn to use current technologies and consider the impact of future technological developments.

Students will be encouraged to explore contextual challenges and develop prototype solutions, using a combination of hand tools, machinery, CAD/CAM and other computer-based tools.

In addition, students will continue to develop in depth theoretical knowledge and understanding via our spiral curriculum.

Curriculum Overview


How will our pupils be assessed?

Throughout KS4, students are assessed each half term using topic specific mark schemes. Formative assessments take place throughout lessons with opportunities for reflection and improvement before completing summative half-termly assessments.


How have our KS4 pupils progressed so far?


DT
20212020
2019
4+ "Standard" Pass
81%75.3%
49.4%
5+ "Strong Pass
42.9%50.7%
39.0%


What can it lead to?

Both the Royal Academy of Engineers and the Design Council consider D&T to be a vital subject for growth in their industries. The need for those with science, technology, engineering and maths qualifications is regularly in the news and high on the government’s agenda. Studying Design and Technology means that students could be designing products that address modern issues related to health, developing communities and protecting people.  Typical career prospects could include further and higher education courses and apprenticeships, design-based careers, electro/mechanical engineering, architecture, carpentry, CAD/CAM, and the renewables industry, to name a few.

The skills acquired in D&T are also key life skills that can be used in everyday life challenging the throwaway culture we live in as well as increasing the awareness of mending items, sustainable practices and reducing carbon footprint. Students leave with the knowledge they have the ability to fix things as well help people in the wider community.